GM1
Drawing & Constructing
Master the tools (compass, ruler, protractor) to build accurate shapes and paths.
Define and identify points (0D), lines (1D), rays, and line segments, and understand the difference between abstract geometric ideas and physical drawings.
Estimate lengths visually, and measure or draw line segments accurately using millimeters (mm) and centimeters (cm).
Classify angles (acute, obtuse, reflex, right) using mathematical inequalities, and confidently name angles using the 3-letter convention and Greek letters.
Estimate angle sizes visually and understand the scale of a semi-circular protractor using benchmark angles like 90°, 45°, and 135°.
Use a numbered protractor to accurately measure and draw acute and obtuse angles by correctly choosing between the inner and outer scales.
Measure and draw reflex angles (angles between 180° and 360°) by calculating the difference from a full 360° turn using a standard semi-circular protractor.
Handle a compass steadily; construct exact circles and arcs given a radius by setting the tool accurately against a ruler.
Construct a regular hexagon and an equilateral triangle using overlapping circles and arcs without a protractor.
Construct triangles given SSS (Side-Side-Side) using a compass and ruler, and discover the Triangle Inequality Theorem by investigating impossible triangles.
Construct triangles using SAS and ASA initial conditions, utilizing the Sketch → Accurate method and measuring the missing side or angle for immediate feedback.
Construct a perpendicular bisector of a line segment using only a compass and a straightedge, and understand why the compass radius must be set to more than half the line's length.
Construct an angle bisector using a compass and straightedge to perfectly divide any angle into two equal smaller angles.
Construct a perpendicular line passing perfectly through a specific point resting on a given line segment.
Define a locus and construct the locus of points that are a fixed distance from a single point and a fixed distance from a straight line segment.
Construct loci equidistant from two points and two lines, and solve compound loci problems by shading overlapping regions.
Unit code GM1
GM1
Master the tools (compass, ruler, protractor) to build accurate shapes and paths.